0% infection skill increases.
1. hozzászólás - 2013.06.27. 23:02:33
1. hozzászólás - 2013.06.27. 23:02:33
Upon reviewing the list of skills eligible for a permanent max increase with 0% infection, I have a couple of questions :
- Why is Trade in that list ? What's the point of adding 5 to the max of a skill when it's effect only increases every 10 levels ?
- Why are Singularity Knowledge and Trapping not on that list ? These 2 skills would profit from the increase in max level, so I don't really see why they're left out.
I'm just curious about how the list was established
- Why is Trade in that list ? What's the point of adding 5 to the max of a skill when it's effect only increases every 10 levels ?
- Why are Singularity Knowledge and Trapping not on that list ? These 2 skills would profit from the increase in max level, so I don't really see why they're left out.
I'm just curious about how the list was established
W1 - Kalann
W2 - Azanael
W3 - Haakon
W2 - Azanael
W3 - Haakon
Pontszám: 5