Idézet: Vyasa - 2011.12.02. 12:27:58 Idézet: Mosquito665 - 2011.12.01. 22:02:39 i looked around but couldn't find a topic on this subject. so i thought i open one to share some experiences concerning the adventures.
i just had my first adventure approved. i need to tell u how disappointed i was when i got the reward. first of all writing the adventure cost me 51 soul crystals. it took about a week to get it approved. the reward was 51 soul diamonds and 5 boas. seeing the reward i thought i will not write any more adventures as it does not worth it. what i mean is: i have completed 45 adventures so far. adventures have 3-8 tests, so an average of 5. it means (on my level) i get average 50 soul diamonds per adventure. the most soul crystals i have used for an adventure was 19, but usually it is under 10. so if i just do the adventures i use (let's count with the maximum) 19 soul crystals and receive average 50 soul diamonds, but if i write an adventure i use 51 soul crystals and receive 51 soul diamonds. and the extra 5 boas is not so tempting either, coz: the difference between doing and writing adventures is at least 30 soul crystals. 30 soul crystals if u are really good and win all challenges are come from 15 challenges (average of 2 / 1 challenge).
so if i spend the 15 duel points on duels instead of challenges i get se and also i have a chance to steal boas.
maybe on higher level it is different, but around level 40 writing adventures is a waste of time and sources.
correct me pls if my maths went wrong somewhere.
We have this topic about adventures, so the newer was deleted (in cases like this you can search in topic titles too).
Adventure writing is a part of the game where you can be creative. You can create a story with exciting characters, places, tasks and of course insert skill/ability tests, potion using, battles or quiz questions. I think, above the rewards this is an important aspect for the players who often write adventures.
About rewards: if you put lesser test in adventure, it costs lesser crystal point, usually the adventure text is the essential.
you are just being funny here
so if i put less tests in an adventure it costs me less soul crystal. true true. but at the same time i get less soul diamonds as a reward. "you receive soul diamonds, the number depending on your level
and the number of tests"
you could throw up something like
Adventurer medal for every 5 accepted adventure a person wrote. (it could give a little bonus or something) but medals are a lot more encouraging things for me, even if i lose on soul crystals. i bet a lot more people would try to submit adventures.