How to make the game better?
1. post - 2014.04.22. 18:45:08
1. post - 2014.04.22. 18:45:08
Guys,
I have decided to make this post because most of us veterans feel the game is getting emptier and emptier, which may eventually lead to us all leaving. As I believe none of us want this to keep happening, I propose we present ideas to Miklós to avoid this and, even more important, to bring new blood to the game. I will start with a couple, but it would be good if everyone could contribute.
1 - The quiz system --> In my opinion, this is a big deal breaker for most people. I may be wrong (I will create a poll right after just to make sure), but I believe most people find it boring. And as nobody wants to miss that 10%-22%, we are all forced to do it. My suggestion for this is to simply create the option for people to do it or not, without involving any SE. In any words, everyone would automatically get the 10%-22% even if opting not to answer the questions. How about the people who like to answer the questions? They would still be able to do so, but with no extra SE. Maybe a title could be created for those who answer questions. For example, whoever answers 1,000 question could add a Professor in front of his name, 10,000 would grant a Master title, 100,000 a Doctor title. Something along those lines. AND THIS OPTION MUST BE FREE!! Why? Because I am strongly convinced that most people give up the game very early (and before buying any AS) because of the quiz system.
2 - The Mentor System --> This was a promised development that never happened. I really like it and I believe it could boost the game. New players can get lost and frustrated. It would be good if they had guidance. Correct me if I am wrong, but for the Mentors, just a small prize would be enough (a Mentor Medal giving small percentage of SE + AS like Recommendation for example).
3 - Lvl 100 W4 --> The lvl 60 W4 is cool, but it's not enough. You should do both lvl 60 and lvl 100 (one every semester). This is where the Mentors would really shine. The world would be created 48 hours earlier (it would last slightly longer then). First 48 hours would only take Mentors. After that, every new player would enter a pool where they would be available for the Mentors to pick them. And the Mentors would guide them through all the char creation, including the distribution of Abis and Skills. I am sure this could add several new players and in decent levels. It's certainly much better than expecting new people to start at level 1, fight a lot of "zombies" and stick to the game through 1 year before finally starting to have some fun.
That's what I have thought so far. Any other ideas?
Cruel.
I have decided to make this post because most of us veterans feel the game is getting emptier and emptier, which may eventually lead to us all leaving. As I believe none of us want this to keep happening, I propose we present ideas to Miklós to avoid this and, even more important, to bring new blood to the game. I will start with a couple, but it would be good if everyone could contribute.
1 - The quiz system --> In my opinion, this is a big deal breaker for most people. I may be wrong (I will create a poll right after just to make sure), but I believe most people find it boring. And as nobody wants to miss that 10%-22%, we are all forced to do it. My suggestion for this is to simply create the option for people to do it or not, without involving any SE. In any words, everyone would automatically get the 10%-22% even if opting not to answer the questions. How about the people who like to answer the questions? They would still be able to do so, but with no extra SE. Maybe a title could be created for those who answer questions. For example, whoever answers 1,000 question could add a Professor in front of his name, 10,000 would grant a Master title, 100,000 a Doctor title. Something along those lines. AND THIS OPTION MUST BE FREE!! Why? Because I am strongly convinced that most people give up the game very early (and before buying any AS) because of the quiz system.
2 - The Mentor System --> This was a promised development that never happened. I really like it and I believe it could boost the game. New players can get lost and frustrated. It would be good if they had guidance. Correct me if I am wrong, but for the Mentors, just a small prize would be enough (a Mentor Medal giving small percentage of SE + AS like Recommendation for example).
3 - Lvl 100 W4 --> The lvl 60 W4 is cool, but it's not enough. You should do both lvl 60 and lvl 100 (one every semester). This is where the Mentors would really shine. The world would be created 48 hours earlier (it would last slightly longer then). First 48 hours would only take Mentors. After that, every new player would enter a pool where they would be available for the Mentors to pick them. And the Mentors would guide them through all the char creation, including the distribution of Abis and Skills. I am sure this could add several new players and in decent levels. It's certainly much better than expecting new people to start at level 1, fight a lot of "zombies" and stick to the game through 1 year before finally starting to have some fun.
That's what I have thought so far. Any other ideas?
Cruel.
Score: 8.08