Dátum: 2011.03.10. 17:27:08
Idézet: MartinBV - 2011.03.10. 16:43:46 Just got an
elemental ring
Level: 35
IQ: +2
Magic: +2
Magic absorption: +7
+6 elementary fusion
But when equipping it my elementary fusion is still 0, it does not say anywhere in the description that it does not work if your base skill is 0.
All skill increasing items work the same; you have to have at least 1 in the skill to get the bonus.
Dátum: 2011.03.05. 09:21:02
How old was Jesus when he was crucified?
30
33 <-- Marked as correct
23
43
The age commonly given is 33 years, but we don´t know for sure. The exact year Jesus was born is not known, although the year of his death is. A rewording of the question would be in place.
(And once again one wonders how these things pass through the reviewers)
Dátum: 2011.02.28. 09:13:22
Taken from the AA page (emphasis mine):
"From level 65, players can accumulate alternate advancement (AA) points."
But the AA page show up at level 60, not 65.
Also, when I turned 60 the AA points tab showed up, but wasn't colored (yellow or red) to show that it was "new", which would have been nice.
Dátum: 2011.02.26. 09:57:37
Idézet: Viridel - 2011.02.26. 04:26:56 Ruby Triad L45 +3 Constitution, +3 IQ, +3 Magic, +7 Regeneration, improving specialized ability costs 10% less SE
Does this mean (since my UltraSpec is maximum) that my Specialized Ability costs 40% less - or is it still capped at a 30% discount, and this ring is effectively worth 20 levels of UltraSpec (which would be worthless to me).
It works on top of Ultra specialisation. Yes, it´s that good.
As an additional note, it is the same thing with the Saphire star (5% cheaper skills), also works on top of Transplantation.
Dátum: 2011.02.25. 20:55:47
Idézet: Salanea - 2011.02.25. 19:56:23 btw...
anyone else find it a bit unfair that if you are int he top 10 builders, you only get a medal of doom with +1 building skill while if you went to fight and got in the top 10 you get +5 crit skill?
shouldn't the builders get +5 skill as well instead of just 1 measly skill point for their efforst???
The Medal of Doom is actually quite good. Not only does it reduce the time of your hunt with 1 second, but the bonus to Building can take your skill above the normal maximum (40). So if you had max building before, you get an extra 5% on all building with a medal of doom.
Dátum: 2011.02.24. 15:52:11
Idézet: ImLittleJon - 2011.02.24. 14:55:36 Idézet: Sbart - 2011.02.24. 14:12:09 Not really a bug, but anyway. When you defeat 15/30/45 etc Entities you get a lit of Items you can get (or buy for 10 ducats actually). This list has the name and the stats of the items, but not the type (Ring, Necklace). Could this be added?
Agreed. But in the meantime, that info is available at
http://doomlord.wikidot.com/epicitem.
I know it's available in other places, I just think that it is vital information that should actually be stated when you get to choose your reward.
Dátum: 2011.02.24. 14:12:09
Not really a bug, but anyway. When you defeat 15/30/45 etc Entities you get a lit of Items you can get (or buy for 10 ducats actually). This list has the name and the stats of the items, but not the type (Ring, Necklace). Could this be added?
Dátum: 2011.02.24. 09:56:18
Idézet: HempImp - 2011.02.24. 02:35:57 This was my last rejected question:
The song, My Way, was released as a single in 1973 by Elvis Presley. What song was on the flip side?
Jailhouse Rock
Blue Suede Shoes
America The Beautiful <--- correct answer
Heartbreak Hotel
The question is valued as "Bad, incorrect question"!
According to evaluators only a special group of people might know the answer.
Seriously? The King of Rock? Not all who play this game are under 40, and there are so many music buffs in the world who still 'have sightings', not to mention Elvis influenced music internationally from then until eternity.
I can only agree with you that questions about Elvis should be allowed. But to ask what single was on the
flip side of a particular single? That I agree is unreasonable for people to know.
Dátum: 2011.02.22. 19:16:54
Idézet: Storm Firebane - 2011.02.22. 18:49:34 well, i am working on a quest trade loot 1k SE (world 3), however, my questpartner cannot, for the life of it, get more than 970 SE out of me (I lose 640 SE each time). at the time of these attempts, i had 10k to 27k SE on me (and the partner had enough as well, 10k+).
the other way round was a breeze thou, i did both loot 750 and 1k with 2 strikes getting 1400 SE each, while he/she lost only 125 SE (premium user, I am not).
What bugs me, is that the ammounts lost and gained seem totally independant of the ammount i had, so is there a hidden hard cap per level on world 3 in effect or so?
(we both do not have exceptional transendal projection (0 for me) or creativ affinity skills, nor does the clans have high shielding buildings, we both cursed as well).
does this mean that i can have 200k SE in stock without a real risk of losing more than approx 650 SE each duel?
At first I though "that looks strange" and then I realised you are on World3: The peacefull world.
From the description of the rules on World 3 (http://world3.doomlord.net/index.php?m=jatekleiras#vilag3_szabalyok):
"The SE you can get for a victorious duel is maximalized this way: 10 + 10 * level * maximum(target's victory/loss ratio, 0.2). Example: A defeats B. B is level 12, he have 70 victories and 40 losses. The winner's loot: 10 + 10 * 12 * 70/40 = 220 SE. This value is increased by the diamond horde's bonus and the bonus from the creative affinity skill. Also, if someone defeats a premium player, he gets full SE, but the defeated player loses only 10% of it. If a premium player loses when he attacks, he loses only 20% of the usual SE. So, if in the above example, B is a premium player, he loses only 22 SE."
I hope that will answer your question.
Dátum: 2011.02.22. 10:13:27
Idézet: Bonsai Cactus - 2011.02.22. 08:39:59 i did notice when i went to claim my rewards there was a problem with the layout of the page,
3 rewards were listed and then there were 3 buttons, didnt want to risk getting the wrong reward so i refreshed the page with F5 and the page loaded properly
@D00ml0rd - if you accept the focus crystal as a reward you are supposed to get 2
I had this problem when I first opened the reward page (with Firefox), so i tried Safari instead and it worked better. Now it works fine with Firefox again, but if you have problems I recommend that you try another web browser.
And that Beholder fix it.
Dátum: 2011.02.21. 14:04:06
The text from the Infection page after recovering from the Infection (emphasis mine):
"Congratulations! You have successfully freed yourself from the infection of the Enemy. In the moment of total recovery, each of your Ability Scores have been increased by 5. You have better control of your mind now: with mind boost, you can increase your abilities by 5 above their maximum level. In case of a victorious duel, you gain more SE from your infected opponents by the percentage rate of their infection. In addition, you can select a skill at level 68, another at 78 etc, and the selected skill's maximum is increased by 5 (but you cannot boost these even further)"
Mind-boost can't affect Abilities (Strength, Attack etc), and Abilities doesn't have any maximum. I am pretty sure abilities in this case should be skills.
Dátum: 2011.02.21. 13:57:10
Rewards are up on World2 now.
What are the rewards for the three different Top10 and when will they be awarded?
Dátum: 2011.02.21. 11:01:53
Idézet: Cruel01 - 2011.02.19. 16:27:29 Is there a plan for another edition of the Zarknod Event?
Thing is I joined the game when the original event was being launched and I didn't really participate on it. So I don't have the items and I REALLY want to have them.
Cruel.
I wouldn't expect a re-run of "Zarknods Awakening" anytime soon Cruel01. I think there was a bit more than 8 months between the two map events, and that was an event that was advertised that it was going to be run on a "regular basis".
Also, there was quite a lot of complaints here against how the event was run, so if it shows up I would expect some changes to it.
I have some memory of people talking about another event, similar to Zarknods awakening that featured similar relics as rewards, but I can't find it right now.
Dátum: 2011.02.21. 10:52:57
World2:
If the event is "over", i.e. all queens are defeated and imprisoned, why is it still possible to build on the prisons (and get Build points for it)?
Dátum: 2011.02.19. 14:07:57
Winning the event makes him sad because having the event going on is a huge gain.
As long as you are attacking the queen "Hunting" is much faster, one click instead of 5 minutes. And you pets gain experience!
Dátum: 2011.02.19. 00:23:32
W2:
The prisons of the four top queens are now done, and I just built on the prison for the level 25 queen. One build gave 0.12% on the prison.
So I would say we have a chance.
Dátum: 2011.02.18. 18:29:36
Also depends on the relative "activity" measured by Beholder before the event.
But, we´ll see when we get there.
Dátum: 2011.02.16. 09:47:09
Idézet: Valkyrie - 2011.02.16. 08:56:12
Second question:
Does spectral manipulation influence SE gained from queen battles?
Yes, Spectral manipulation influences SE gained from an AP battle against the Xenos queen.
Dátum: 2011.02.15. 14:28:53
Idézet: Cruel01 - 2011.02.15. 01:28:05 My cost is around 1,600 SE per build (40 builds) and I increase the lvl 35 prison by 0.04%. So this means my 1,600 builds will create 1.6% of the prison.
Maybe someone from queens 45 and 55 could post how much % they get for 40 builds and how much SE it costs. When queen 45 is imprisoned, guys from lvl 41-50 could see what happens. Then we can be certain of which of the 2 scenarios we have been discussing we are facing.
Scenario 1 - Lvl 41-50 guys build less (percentagewise) than lvl 51-60 guys. This is the good scenario. It means the prisons require a certain number of SE, and not builds. I believe we can make it in this case, because when lvl 65 is gone, lvls 25, 15 and 5 will be pretty easy.
Scenario 2 - This is the bad scenario. Lvl 41-50 guys build the same (percentagewise) as lvl 51-60 guys. It means the prisons require a certain number of builds, and not SE. Well, in this case, we are screwed because we won't be able to finish the low level queens.
We will figure it out in a couple of days.
Cruel.
Tested the building for the 55-category on world 2. Each build for 3510 SE with Building 41 gave 0.04%.
Unfortunately this looks like scenario 2 above.
Numbers differ for each server, depending on the activity and number of players. But you can change it pretty easily, do like 10 builds and note down the percentage before and after.
Miklos, is the building the same when we have finished one cage and start building on the next? Or how does that work?
Dátum: 2011.02.13. 23:34:09
Idézet: D00ml0rd - 2011.02.13. 23:03:42 i wish i was wrong Cruel
65. Cetherethun, the cruel 3.41 % 8.14 %
55. Oarthuen, the Horror 9.55 % 64.79 %
45. Whrrax, the devourer 9.76 % 78.22 %
35. Ashezthun, from the Deep 16.71 % 53.74 %
25. Qwrethloan, the fearsome 72.56 % 17.18 %
15. Brztlan, the dreadful 80.55 % 9.53 %
5. Dg-kleothon, the terrible 90.34 % 4.68 %
L45 wont be finished for at least 4 or 5 more days
L55 wont be finished for at least 7 more days
L 35 wont be finished for about 10 days
L65,25,15 and 5 will not be finished in time
If the levels that do finish the prisons become exempt from the penaltys for not finishing or if SE put into prisons is refunded if all prisons ar not fin ished then ill be happy to put in way more than 1600 building but im not gon na kill myself to put Se into it when the levels not putting in get same penalty as the ones that are putting in.
If we (World2) can finish it in time or not depends on 2 things: How much effort we put in and exactly how the building works.
If the building is dependant on the how many players there is in a certain category, and the projected number of build points they will produce, then we have a good shot at managing. Why do I say that? There aren´t many players in the top category, which is why they haven´t built the prison much. But once the 45-category finishes they will help the 55-category, and then all those players will move on to the 65-category.
You see how that can (will?) speed things up?
Then all those players (from the 45, 55, and 65 categories) will move to the 35-category and so on. And hopefully the event was designed so that the lower levels need less Build points/player, since players of lower level usually have less building skill.
So, if things work like I think they do, we can do this. If things work some other way, we can still do it, it will just take a greater effort.