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Hozzászólások - Cruel01

Dátum: 2013.03.22. 19:28:47
Where are the Relic Coupons?

Thanks,
Cruel.
In case you are interested in joining our clan, please send me a message either here in the forum or in W2.

Cruel.
Dátum: 2013.03.16. 16:14:24
Idézet: Cruel01 - 2012.10.12. 21:59:44
I have just become invisible for the temple quest. This quest really bothers me, as it makes me stop playing for 24 hours (36h considering duels). It is simply stupid! Why would game developers force their customers to stop using their product? From a business perspective, it makes no sense.

Cruel.


Idézet: Miklos - 2012.10.15. 16:30:01
Yes, it is a bit stupid, we consider changing it in the future. Sorry for the inconvenience.


Idézet: Denna - 2013.02.07. 19:55:35
quest "become invisible" in TOD is the obstruction game we play we want to play and not to wait


And I have just been forced to stop playing for 24h again because of this stupid ToD quest...

Cruel.
Dátum: 2013.03.16. 13:00:27
Championships need at least four contenders. If there are not enough players, clones are generated. But they can either win or lose. They are not programed to always win.

Cruel.
Dátum: 2013.03.15. 11:29:28
I have just seen the new abi rods and they are great. It's another way to get discounts on the very expensive abis. I also like the new AA skill to reduce its costs. Can't say the same about the reduction from mega essences though. In my view, they are way op.

But what really bothers me is that you have downgraded the mithril belt (from -5% to -4%) claiming it was unbalanced. This reduction never made much sense to me, but now, with all these "new" reductions, it really makes me think it was plain stupid.

Cruel.
Dátum: 2013.03.04. 22:20:00
Masterful architecture III was sneakily introduced into the game. It's not the first time something like this happens. Why don't you announce it???

Cruel.
Dátum: 2013.02.22. 21:59:04
Clones should be tripled, i.e., everyone should have a clone in all armies. Otherwise, it is impossible for some to succeed in the event.

Cruel.
Dátum: 2013.02.21. 11:15:36
Sbart, I think the average thing is for new players and not for old ones. It would replace the current system, where new guys have to fill the whole thing before getting any benefit. Otherwise (i.e. ppl can lose their acquired benefits), I agree it's not a good idea.

Mentorship, on the other hand, is awesome!

Cruel.
Dátum: 2013.02.17. 19:03:08
Trackur is right. The idea is not to allow ppl to change servers, but to merge them. Forcing us to leave our clans behind is definitely not the best option.

Cruel.
Dátum: 2013.02.16. 18:53:02
Guys,
The merger must happen urgently. My clan in W2 has just lost anothe top notch player (making it a total of 5 inactive top notch AS players, not to mention the ones lost in the past). The more strong players leave the game, the more likely it is for others to leave as well.

Cruel.
Dátum: 2013.02.09. 17:35:02
Regarding comfort functions, how about creating the possibilit of doing small routines, such as:
- train captured pet
- give item
- send to kennel
- squeeze

When I am on a hunting spree, it really bugs me to have to manually do that for hours...

Also, the 7.5 minute training is too long. How about an AA skill to reduce this to 30 seconds?

Cruel.
Dátum: 2013.02.05. 22:10:11
No medal of doom for me either. (Cruel01 - W2)

Cruel.
Dátum: 2013.01.28. 22:17:55
Oh apologies... I thought it was +10. It's been a while since last time I checked (in the first event, when I got my medal). I haven't done it ever since cos' it's not worth to me. But I should've checked

Cruel.
Dátum: 2013.01.27. 13:10:28
Gladoom,
The Xeno medals have nothing to do with finishing in the top 10. They are just for participating and give nothing indeed. The prizes for top 10 are:
+10 Critical damage
+1% Squeezeing
+1 Building and -1 sec on hunting
Your suggestion to give a special medal for whoever finishes top 10 in all 3 categories is great. Maybe the developers will think about something interesting to add next time.

Cruel.
Dátum: 2013.01.15. 23:50:57
Great post Sbart!

@Royal Decrees
I don't believe they should implement this. Simply because top players would not use AS and this is not so good for business. Miklós' idea is better in my opinion.

@Tasks
Thinking about different stuff, as suggested, would be cool. I agree that it shouldn't be about saved resources as the previous one.

@ Pyramid format
I particularly like this idea. How about putting a very tough Entity at the last level?

Cruel.
Dátum: 2013.01.09. 23:29:52
Not really a bug, but I currently have 49 archgems. Gigantic creatures come very rarely, so I will probably have 1.000 pretty soon. It might be a good idea to extend its benefits to huge creatures as well.

Cruel.
Dátum: 2013.01.09. 23:27:20
Yes, they do. At least partially. I have counted mine and it doesn't add to the total displayed. So at least some of the strong bones I have used are being counted.

Cruel.
Dátum: 2013.01.05. 11:58:30
Hakapeszi, the gloombringer (Level 241) also shows.
It could be a specific problem with Strauss, the csaposmelysegidemon.

Cruel.
Dátum: 2012.12.27. 21:07:48
This is an excellent point. The regular trade essence already increases the max trade over 240 (the current maximum with platinum trade chain) to 260, thus allowing us to purchase items 13 levels above ours. Note that, at this point, having the mithril chain is useless because 260 or 270 have the same effect. But if we consider the new mega-essences, the below table should apply:
Essences Trade (w/ mithril) Trade (w/platinum)
37 272 262
39 274 264
41 276 266
43 278 268
45 280 270
etc...

So it seems that, at mega-essence 45, the mithril trade chain stops being useless.

Cruel.
Dátum: 2012.12.27. 20:59:35
You actually need to use an essence, meaning you need to click on it and have it active.

Cruel.