If you go to the catacomb during a quest, or a quest begins while you are in a catavomb, you do not get credit for it.
currently, we do not keep track of how active you are, how much you did to help the quest. We check only if you are inactive in the past days or you are in the catacomb - in those cases, you likely can't contribute as much as others.
Hozzászólások - Miklos
Dátum: 2013.12.26. 19:46:16
Dátum: 2013.12.23. 15:34:02
Interesting idea, will ask the programmer if he can implement it.
Dátum: 2013.12.23. 10:56:31
Between 23th and 30th of Dec, beginning and ending at 10am CET (4am EST, 9am GMT) we have a big Christmas sale: the soul-huckster gives 20% discount on the ancient stone price of all his merchandise (only items sold under "soul-huckster")! The same applies to the special daily offers during this time.
Also the duration of auctions in the auction house will be 24 hours instead of 72 hours! Grab your unique relics now!
We will have some special items for this sale at the huckster just during this period. misc. items: potion of happiness, enchanted pet food, monster cocktail, locked chest, hunter's loot, lesser hunter's loot, berserker potion. some new level 20 and 60 special focus crystals. And some new surprise relics! Look for them at the huckster!
Finally, we will keep track of the ancient stones you spend on this sale. Depending on the amount you spend, we will give you Christmas gift packs, look for them on the daily routine page.
Between noon of 24th of Dec and noon of 25th Dec (GMT+1), peace will take over the world of Doomlord: players will not duel and drain each other's soul-energy, so you can develop peacefully in this period. Pets morale does not decrease during this time. There will be also a discount to the soul-energy price of potions during this time.
We will continue to give support during the holidays. Please also do not forget about our Christmas present event which ends on 2nd of January.
We wish a Merry Christmas to all doomladies and doomlords!
The Doomlord Team
Also the duration of auctions in the auction house will be 24 hours instead of 72 hours! Grab your unique relics now!
We will have some special items for this sale at the huckster just during this period. misc. items: potion of happiness, enchanted pet food, monster cocktail, locked chest, hunter's loot, lesser hunter's loot, berserker potion. some new level 20 and 60 special focus crystals. And some new surprise relics! Look for them at the huckster!
Finally, we will keep track of the ancient stones you spend on this sale. Depending on the amount you spend, we will give you Christmas gift packs, look for them on the daily routine page.
Between noon of 24th of Dec and noon of 25th Dec (GMT+1), peace will take over the world of Doomlord: players will not duel and drain each other's soul-energy, so you can develop peacefully in this period. Pets morale does not decrease during this time. There will be also a discount to the soul-energy price of potions during this time.
We will continue to give support during the holidays. Please also do not forget about our Christmas present event which ends on 2nd of January.
We wish a Merry Christmas to all doomladies and doomlords!
The Doomlord Team
Dátum: 2013.12.19. 12:22:37
yes we fixed it, thanks for informing us about the problem.
Dear Players, we have a unique option in our game. You can sell back to the soul-huckster healing potions, mana potions, pet equipment and focus crystals for the same amount of ancient stones you have bought them for. Unfortunately, this makes it impossible to do any discount / sale on these items. For this reason, we will remove the option to sell back potions, and will reduce the resale price of pet equipments and focus crystals. We give this warning now so if you like, you can still sell these items back to the soul-huckster at full price for 2 days before this change goes live.
Dátum: 2013.12.17. 13:44:08
The main programmer is not working next week, so pet evolution will be finished only in January.
The rewards for the Zarknod events can be claimed now.
The rewards for the Zarknod events can be claimed now.
Dátum: 2013.12.13. 10:42:30
We had a very long exchange with Stiska. His problem was that after the merge, he found himself in the neighbourhood of some stronger players (it was much more complicated, about some people having top50 modifier for longer time etc, I don't go into details here). Finally I ask him what he suggest, what to do. I don't know why he found that question silly and offending.
We finished the programming a few changes regarding clan quests which we promised since long and are very actual due to the merge.
- From now on, players who are not full members (didn't charge the soul-well, or did not build enough for lvl 25 castle) can participate in clan quests too.
- Players can join clan quests in progress. If a new member joins the clan, or becomes active, he can participate like others from the next quest. His final reward will be proportionally less, depending on how many quests he didn't do.
- If a previously active member becomes inactive or goes to the catacomb, he will no longer increase the difficulty of the following tasks. Furthermore, the next quest will not count for him, and his final reward will be proportionally less.
We also plan to add some more things in the future, like statistics of players' efforts in the clan quests, and treasure point reward based on this.
- From now on, players who are not full members (didn't charge the soul-well, or did not build enough for lvl 25 castle) can participate in clan quests too.
- Players can join clan quests in progress. If a new member joins the clan, or becomes active, he can participate like others from the next quest. His final reward will be proportionally less, depending on how many quests he didn't do.
- If a previously active member becomes inactive or goes to the catacomb, he will no longer increase the difficulty of the following tasks. Furthermore, the next quest will not count for him, and his final reward will be proportionally less.
We also plan to add some more things in the future, like statistics of players' efforts in the clan quests, and treasure point reward based on this.
We added 4 brand new Christmas relics today to the game. You can find them under the "Relics" menu, to the left.
Dátum: 2013.12.11. 16:24:56
Hi! It happened now Our programmer ninja-added them today, I'm writing a news about it now.
Dátum: 2013.12.11. 11:23:58
Sbart: fetish level determines only the maximum level the minion can be after ascension. Later, the minion can still collect xp.
Cruel01: yes, the minion achieves its maximum effect at level 250. Although it can level up further, it will have no additional effect. Fetishes having a different level is rather to offer variety for the players. A level 200 fetish will be hard to obtain, and you can use it on a top pet. There will be an easier-to-get level 50 fetish, and you can give it to a relatively new pet. Fetishes will be unique. So you can buy each fetish only once. But we plan to add like 10 fetishes to the game during the next year. Some players will not be able to get all. Bu if you miss one, you can get it later.
Tallia: there is no limit to the minions you can have, although the diferent unique fetishes you can obtain will pose a natural limit. You can't remove a fetish and downgrade a minion to normal pet after it ascended.
Don't know yet when it can go live, if all goes well, this month.
Cruel01: yes, the minion achieves its maximum effect at level 250. Although it can level up further, it will have no additional effect. Fetishes having a different level is rather to offer variety for the players. A level 200 fetish will be hard to obtain, and you can use it on a top pet. There will be an easier-to-get level 50 fetish, and you can give it to a relatively new pet. Fetishes will be unique. So you can buy each fetish only once. But we plan to add like 10 fetishes to the game during the next year. Some players will not be able to get all. Bu if you miss one, you can get it later.
Tallia: there is no limit to the minions you can have, although the diferent unique fetishes you can obtain will pose a natural limit. You can't remove a fetish and downgrade a minion to normal pet after it ascended.
Don't know yet when it can go live, if all goes well, this month.
Dátum: 2013.12.10. 16:24:44
Some new information on this development:
There will be a new pet equipment, fetish. Each fetish give some +XP to a pet, and some unique ability. Once you give a pet a fetish, the pet will be able to ascend into a minion. Minions will be removed from the normal pet page, and will be added to the minion subpage. Minions will inherit the level of the pet the following way: minion level = pet level / 2 + pet base level /4. The minions converted level cannot be higher then the level of the fetish he is using.
A minion will not participate in the battle like normal pets. Instead, it will give his master an ability bonus: +1 to all abilities (except for luck) per every 10 levels of the minion, to a maximum of +25 to all abilties. Also it will have a unique ability depending on the fetish. If you have several minions, all their bonuses will stack together.
You can set one minion to be active. For every duel and other fights, that minion will gain experience. This way minions can level up further after ascension. Minions can also gather experience some alternate way:
- consume minion crystals
- consume other pets
When they consume another pet, it will count as normal squeezing of that pet. But in addition, the minion will gain the experience gathered by this pet (but only after the evolution goes live, and excluding experience the pet gained from further training. So yes, we won't nerf further training, figured out how to keep it in the game). To be able to do this, you will need an AA ability, and a minion food.
Minion food can be collected from events, tasks as reward and will be sold at the huckster.
You will be able to gather fetishes as rewards from events, exchange for temple crystal and collect some other ways. We expect players to be able to collect like 10 fetish in year, so you can have about 10 minions in that time. Some easier to collect fetish will allow only a starting level of 50, some, more difficult to get might allow a minion of level 150 or maybe even 200.
Example.
As a reward for a current event, you receive a fetish of sorcery, a level 120 fetish.
You give this fetish to your favorite pet, Dragoon, who is level 150 (with a base level of 100). After that, you choose to ascend him. Dragoon will be removed from the pet page, and will appear on the minion page. His level will be 150/2+100/4=100. As such, he will grant +10 to all of your abilities except for luck, permanently. You choose him as active minion. For each battle you fight, Dragoon will gain experience. You can still take 4 normal pets to the battle and they will get the same xp as before.
You have a fat level 50 demon pet you choose to feed to Dragoon. So give a special gradulatum to the demon first to ensure you get a few essences as well during the process. You go to the evolution subpage, choose the demon, and choose feed to active minion. All the experience the demon have (collected after evolution, except with further training) will be gained by Dragoon, and you will soul-energy and essence for the demon as with normal squeezing. Also all squeeze tasks / quests will be counted. This process will consume a minion food.
There will be a new pet equipment, fetish. Each fetish give some +XP to a pet, and some unique ability. Once you give a pet a fetish, the pet will be able to ascend into a minion. Minions will be removed from the normal pet page, and will be added to the minion subpage. Minions will inherit the level of the pet the following way: minion level = pet level / 2 + pet base level /4. The minions converted level cannot be higher then the level of the fetish he is using.
A minion will not participate in the battle like normal pets. Instead, it will give his master an ability bonus: +1 to all abilities (except for luck) per every 10 levels of the minion, to a maximum of +25 to all abilties. Also it will have a unique ability depending on the fetish. If you have several minions, all their bonuses will stack together.
You can set one minion to be active. For every duel and other fights, that minion will gain experience. This way minions can level up further after ascension. Minions can also gather experience some alternate way:
- consume minion crystals
- consume other pets
When they consume another pet, it will count as normal squeezing of that pet. But in addition, the minion will gain the experience gathered by this pet (but only after the evolution goes live, and excluding experience the pet gained from further training. So yes, we won't nerf further training, figured out how to keep it in the game). To be able to do this, you will need an AA ability, and a minion food.
Minion food can be collected from events, tasks as reward and will be sold at the huckster.
You will be able to gather fetishes as rewards from events, exchange for temple crystal and collect some other ways. We expect players to be able to collect like 10 fetish in year, so you can have about 10 minions in that time. Some easier to collect fetish will allow only a starting level of 50, some, more difficult to get might allow a minion of level 150 or maybe even 200.
Example.
As a reward for a current event, you receive a fetish of sorcery, a level 120 fetish.
You give this fetish to your favorite pet, Dragoon, who is level 150 (with a base level of 100). After that, you choose to ascend him. Dragoon will be removed from the pet page, and will appear on the minion page. His level will be 150/2+100/4=100. As such, he will grant +10 to all of your abilities except for luck, permanently. You choose him as active minion. For each battle you fight, Dragoon will gain experience. You can still take 4 normal pets to the battle and they will get the same xp as before.
You have a fat level 50 demon pet you choose to feed to Dragoon. So give a special gradulatum to the demon first to ensure you get a few essences as well during the process. You go to the evolution subpage, choose the demon, and choose feed to active minion. All the experience the demon have (collected after evolution, except with further training) will be gained by Dragoon, and you will soul-energy and essence for the demon as with normal squeezing. Also all squeeze tasks / quests will be counted. This process will consume a minion food.
Dátum: 2013.12.10. 16:04:16
Everything on the list not implemented is still on the to-be-implemented list
The next thing we will work on is the Pet evolution. It is being finalized now, I post more details in the corresponding topic.
The next thing we will work on is the Pet evolution. It is being finalized now, I post more details in the corresponding topic.
Dátum: 2013.12.10. 14:27:38
Doomlord 2014 Event Calendar
Fast, limited time competition worlds: *
Clan W4 5 February - 5 April
level 60 W4 23 April – 23 June
Clan W4 8 July - 9 September
level 60 W4 23 September - 25 November
* we are planning joined W4s including players from other language servers
Events **
Ruler of the Planet 14 January - 4 February
Xeno wars 20 February - 13 March
War of the hucksters 1 April - 23 April
Horde wars 6 May - 27 May
Imprisoning Landragor 12 June - 3 July
Ruler of the Planet 22 July - 12 August
Xeno wars 28 August - 18 September
War of the hucksters 7 October - 28 October
Horde wars 19 November - 10 December
Christmas surprise 16 December - 30 December
** we also plan some mini-events between major events
Schedule is subject to change.
Fast, limited time competition worlds: *
Clan W4 5 February - 5 April
level 60 W4 23 April – 23 June
Clan W4 8 July - 9 September
level 60 W4 23 September - 25 November
* we are planning joined W4s including players from other language servers
Events **
Ruler of the Planet 14 January - 4 February
Xeno wars 20 February - 13 March
War of the hucksters 1 April - 23 April
Horde wars 6 May - 27 May
Imprisoning Landragor 12 June - 3 July
Ruler of the Planet 22 July - 12 August
Xeno wars 28 August - 18 September
War of the hucksters 7 October - 28 October
Horde wars 19 November - 10 December
Christmas surprise 16 December - 30 December
** we also plan some mini-events between major events
Schedule is subject to change.
Help -> Help request
Dátum: 2013.12.10. 14:09:59
I think you also must be a premium member.
Dátum: 2013.12.09. 10:39:28
Surprise your friend or your family! Buy ancient stones between 11th of December and 2dd of January, and send a present to a choosen character!
If you buy ancient stones during this period, you can choose a character in the ancient stones menu to receive the item rewards. The items are given only after you choose a player! You can give them to any character, including yours. You can buy several packages, but one player can receive only ONE package.
20 ancient stones: 2 EUR vagy 25 ancient stones with mobile payment
1 Relic coupon, 1 Christmas cake, 1 hunter potion
100 ancient stones: 8 EUR
2 Relic coupons, 3 Luck coupons, 1 Christmas cake, 2 hunter potions, 2 Shards of loyalty, 3 Temple crystals
350 ancient stones: 20 EUR
3 Relic coupons, 10 Luck coupons, 3 Christmas cakes, 5 hunter potions, 6 Shards of loyalty, 8 Temple crystals
750 ancient stones: 40 EUR
3 Relic coupons, 1 Temple wand, 20 Luck coupons, 7 Christmas cakes, 10 hunter potions, 14 Shards of loyalty, 17 Temple crystals
1600 ancient stones: 80 EUR
3 Relic coupons, 2 Temple wands, 40 Luck coupons, 15 Christmas cakes, 20 hunter potion, 30 Shards of loyalty, 35 Temple crystals
Christmas cake:
Received soul energy: 100*(1.5+character level/40)*character level.
Hunter potion:
Use it to gain 5 Action points.
The opportunity is alive from 11th of Dec (GMT+1 time, check the time on the bottom of the page). If you use an instant payment (bank card, paypal, onebip) you will have the option to give the present immediately. For delayed payment methods (bank transfer) you get the option when the money arrives. The bank transfer have to arrive between 11th of Dec and 2nd of Jan to be eligible to give a present.
You can give the present when you like, so even if you purchase the stones on 12th of Dec, you may opt to give the present only on 24th.
If you buy ancient stones during this period, you can choose a character in the ancient stones menu to receive the item rewards. The items are given only after you choose a player! You can give them to any character, including yours. You can buy several packages, but one player can receive only ONE package.
20 ancient stones: 2 EUR vagy 25 ancient stones with mobile payment
1 Relic coupon, 1 Christmas cake, 1 hunter potion
100 ancient stones: 8 EUR
2 Relic coupons, 3 Luck coupons, 1 Christmas cake, 2 hunter potions, 2 Shards of loyalty, 3 Temple crystals
350 ancient stones: 20 EUR
3 Relic coupons, 10 Luck coupons, 3 Christmas cakes, 5 hunter potions, 6 Shards of loyalty, 8 Temple crystals
750 ancient stones: 40 EUR
3 Relic coupons, 1 Temple wand, 20 Luck coupons, 7 Christmas cakes, 10 hunter potions, 14 Shards of loyalty, 17 Temple crystals
1600 ancient stones: 80 EUR
3 Relic coupons, 2 Temple wands, 40 Luck coupons, 15 Christmas cakes, 20 hunter potion, 30 Shards of loyalty, 35 Temple crystals
Christmas cake:
Received soul energy: 100*(1.5+character level/40)*character level.
Hunter potion:
Use it to gain 5 Action points.
The opportunity is alive from 11th of Dec (GMT+1 time, check the time on the bottom of the page). If you use an instant payment (bank card, paypal, onebip) you will have the option to give the present immediately. For delayed payment methods (bank transfer) you get the option when the money arrives. The bank transfer have to arrive between 11th of Dec and 2nd of Jan to be eligible to give a present.
You can give the present when you like, so even if you purchase the stones on 12th of Dec, you may opt to give the present only on 24th.
Dátum: 2013.12.07. 10:59:26
Yes, you are right. We would like to start a new world for new players, who might in turn start second character on lvl 60 world and join the older worlds too if they like the game. But first we have to make sure everything is perfect after the merge.
Dátum: 2013.12.07. 10:58:14
digitalis: the question mark appears now only if you have any modifiers to xp. (I hope its ok that way)
Dátum: 2013.12.06. 14:32:50
Yes, Sbart, you are right, we did the merge because we gota lot of complaints that people can't find enough targets to duel, can't find a good clan, etc. We considered cross-server dueling, but decided on the merge instead, which gives the same result but more flexibility. Unfortunately, coding this was much much more difficult than we expected, I felt ashamed over the bugs, but we tried to sort out everything.
We had 3 world, each did not have enough active players on their own, but the 3 combined had. It's still difficult to judge if this was a good or a bad decision. What I see now, there is much more activity in general. More people playing, clans becoming really active. This is not my invention, though. In many other games, worlds lose players, and they get merged eventually, while opening new worlds at the same time. I know very well the drawback too: some players don't like losing rank or becoming relatively weaker. But also I know, players who like to compete, like new challenges. If someone was a "sole predator" of a given level range for a long time, would have quit anyway due to boredom. Now he have at least some new goal, some new foes to defeat. If he wouldn't have the strength and will to accept the challenge, he wouldn't have risen so high.
About the Top50 modifier: yes, after the merge, people who were in top50 of their server might have a lower rank now, and as such, have a lesser xp modifier. You have to know that xp modifier is changed only when you level up. After you leveled, your modifier will NOT change, even if your rank does. So players who did not level since the merge, still have the same multiplier as before. But once they level up, they get a new one. We added now a tooltip next to the xp bar to explain how your multiplier is calculated to avoid confusion. Please Stiska also understand that this does not gives you at any disadvantage. This rule is applied to all players, everyone in your level range has about the same modifier as soon as they level up.
We had 3 world, each did not have enough active players on their own, but the 3 combined had. It's still difficult to judge if this was a good or a bad decision. What I see now, there is much more activity in general. More people playing, clans becoming really active. This is not my invention, though. In many other games, worlds lose players, and they get merged eventually, while opening new worlds at the same time. I know very well the drawback too: some players don't like losing rank or becoming relatively weaker. But also I know, players who like to compete, like new challenges. If someone was a "sole predator" of a given level range for a long time, would have quit anyway due to boredom. Now he have at least some new goal, some new foes to defeat. If he wouldn't have the strength and will to accept the challenge, he wouldn't have risen so high.
About the Top50 modifier: yes, after the merge, people who were in top50 of their server might have a lower rank now, and as such, have a lesser xp modifier. You have to know that xp modifier is changed only when you level up. After you leveled, your modifier will NOT change, even if your rank does. So players who did not level since the merge, still have the same multiplier as before. But once they level up, they get a new one. We added now a tooltip next to the xp bar to explain how your multiplier is calculated to avoid confusion. Please Stiska also understand that this does not gives you at any disadvantage. This rule is applied to all players, everyone in your level range has about the same modifier as soon as they level up.
Auction archive on W2 and W3 is now working too. We re-enabled character delete button under Settings. We also added a tooltip to the XP bar (only if you have top50 modifier or deep learning) to explain how your required xp is calculated.