Re: Xeno wars
121. hozzászólás - 2011.02.04. 18:00:15 (Válasz Miklos #120 hozzászólására.)
121. hozzászólás - 2011.02.04. 18:00:15 (Válasz Miklos #120 hozzászólására.)
Idézet: Miklos - 2011.02.04. 16:12:35
That explains it then, I also looted an HP pot; so it makes sense.
The 3 top10 catgory is for each world, there is no separate top10 for every 10 levels. Same as it was in Zarknod. In consideration of number of victories, it is irrelevant if you are level 50 or 90.
Actually, it's quite relevant.
After the level 90 queen is down, the level 90 players will shift to the level 80 queen (since: If all higher level queens are defeated, you will help with the lower level ones.) Thus, the queens the level 90 players will be attacking will be easier for every single one they down. Whilst on the other hand, the rest of the players will be facing harder queens which consequently deal higher damage.
This means that level 90 players will have it easier at every step, with queens that deal less damage; thus increasing the amount of attacks per full HP bar.
Their EH also give more SE, thus making the cycle of attacking and restoring HP via potions profitable. Whilst again, the lower level players will be rewarded with less amounts of SE via EH, which makes the attacking/HP pot cycle a bottomless well for SE.
Can you see why mixing all the players in the same world is relevant? The lower levels will never be able to compete with the higher levels with the current ruleset/mechanics.
LydonB, you probably misunderstood something. A potion drops for every 12 attacks, but there are 4 different potions and you get each in order. So you get one of all for potion after 48 attacks. You don't get all potions for every 12 attacks. There was a 5th potion originally, which gives +3 APts but it was removed for game balance issues.
That explains it then, I also looted an HP pot; so it makes sense.
The 3 top10 catgory is for each world, there is no separate top10 for every 10 levels. Same as it was in Zarknod. In consideration of number of victories, it is irrelevant if you are level 50 or 90.
Actually, it's quite relevant.
After the level 90 queen is down, the level 90 players will shift to the level 80 queen (since: If all higher level queens are defeated, you will help with the lower level ones.) Thus, the queens the level 90 players will be attacking will be easier for every single one they down. Whilst on the other hand, the rest of the players will be facing harder queens which consequently deal higher damage.
This means that level 90 players will have it easier at every step, with queens that deal less damage; thus increasing the amount of attacks per full HP bar.
Their EH also give more SE, thus making the cycle of attacking and restoring HP via potions profitable. Whilst again, the lower level players will be rewarded with less amounts of SE via EH, which makes the attacking/HP pot cycle a bottomless well for SE.
Can you see why mixing all the players in the same world is relevant? The lower levels will never be able to compete with the higher levels with the current ruleset/mechanics.
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