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Name of topic: Bug reports
much likedIlyanna

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Re: Bug reports
1221. post - 2013.04.27. 21:37:56
Twice now on W4 when using soul diamonds for the tasks I have lost soul diamonds. Just now I had 162 SDs and used it once for tasks. It costs 62 SD's for my tasks. That should have left me 100 but it left me 44. Also last night I was hunting and had over 10000 se and suddenly it disappeared and there was no duel registered that took that much se. I was below 15% with I think it was 34 minutes and suddenly I was no longer under 15%. I thought I was imagining things but another clan member says he is experiencing issues as well.
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much likedMiklosMale
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Re: Bug reports
1222. post - 2013.04.30. 21:13:28 (Reply to post #1221 of Ilyanna.)
Ilyanna, could you please send in a ticket via the help button, so we know which character has the problem. There we can check the logs, and fix it for you.
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averageTrackur

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Re: Bug reports
1223. post - 2013.05.25. 12:28:29
I was spending some AA points today that I got and when I went to the AA menu I suddenly found myself unable to tell how many AA points I had left. I would have to leave and go to my Character menu to look and then come back to the AA menu.
Did that change? or am I just very confused? I feel like I used to be able to see them from the AA page. thanks
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very popularBartessica Slam

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Re: Bug reports
1224. post - 2013.05.25. 17:33:29 (Reply to post #1223 of Trackur.)
... Hi Trackur,

one of our clanmembers did notice the same;... ahummmm I was telling him/her that he/she would need some glassess... seems an Elf can be mistaken too ...(*humiliating*) rofl
Bottem line, yes, it might be a bug.

Elvenwind (E.)
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very popularTallia

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Re: Bug reports
1225. post - 2013.05.26. 00:08:44 (Reply to post #1223 of Trackur.)
Remaining AA points is missig me too
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much likedHatsepsutFemale
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Re: Bug reports
1226. post - 2013.05.26. 20:29:57 (Reply to post #1223 of Trackur.)
We uploaded a patch that would show you the number of AA points totally spent alongside the remaining AA points. Apparently it doesn't work correctly.

We shall fix the problem soon.
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likedDancerMale

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Re: Bug reports
1227. post - 2013.07.15. 11:18:34
Not sure if this is a bug or just a translation breakdown, but all Items listed as giving a % increase, in reality, don't!!!

I.E. My Aincient chain of Chara Din, states that it has a 10% increase to Critical hit and spell, when in fact it only adds 10 points to each, which in my case equates to around 5% increase.
This seems to be a bug as other items simply state a points increase to a skill rather than a percentage. (For examples sake, a Ring of naturius offers simply a +10 to magic)
Personally I would like to see the percentage gain implemented, as I think this encourages development.
This post was modified by Dancer at 2013.07.15. 11:19:41
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popularStromboliMale

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Re: Bug reports
1228. post - 2013.07.15. 12:38:42
Buttons on clan screen to do dimension gate, epic and entity fighting, etc have disappeared.
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popularSbartMale

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Re: Bug reports
1229. post - 2013.07.15. 15:15:03 (Reply to post #1227 of Dancer.)
Quote: Dancer - 2013.07.15. 11:18:34
Not sure if this is a bug or just a translation breakdown, but all Items listed as giving a % increase, in reality, don't!!!

I.E. My Aincient chain of Chara Din, states that it has a 10% increase to Critical hit and spell, when in fact it only adds 10 points to each, which in my case equates to around 5% increase.
This seems to be a bug as other items simply state a points increase to a skill rather than a percentage. (For examples sake, a Ring of naturius offers simply a +10 to magic)
Personally I would like to see the percentage gain implemented, as I think this encourages development.


I don't think it is a bad translation, just a bad way of expressing a bonus. I think the developers tries to say: "You gain +10 to Critical hit, and since your actual chance to score a Critical hit is now 10 higher, that is the same as +10%". Of course it isn't. And all Skill bonuses from items are in "+skill points" format, no matter what they say.

The only bonus which is +% is the bonus from the AA abilities Mage/warrior specialization.
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popularStromboliMale

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Re: Bug reports
1230. post - 2013.07.15. 17:20:22
The previous fault :

"Buttons on clan screen to do dimension gate, epic and entity fighting, etc have disappeared."

... sorted itself out when I rebooted the PC but then it happened again. Now another stupid, random thing has happened. The health of all my pets has halved - even those that are resting. This is getting beyond a joke.
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averageShadowchronixMale

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Re: Bug reports
1231. post - 2013.08.06. 17:21:11
i think these are bugs on world 1:
legend says: Hiányzó 84. fejezet!
hunter's loot on hunt page doesnt have description
i have 31/13 pets
i thought its weird that i have 32 golden ducats this morning and ryt now i have 27 ducats... how the hell did i spend those ducats away when i just sold 2 DG ring and necklace for 2ea???

so yea, its quite screwed here on world 1
world 1 Uchiha Obito
world 2 Pein_W2
world 3 Orochimaru
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popularSbartMale

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Re: Bug reports
1232. post - 2013.08.06. 18:45:15 (Reply to post #1231 of Shadowchronix.)
Your best course of action is to submit one (or several) bug reports to the Customer support (Big Yellow HELP button on the top right).
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likedDancerMale

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Re: Bug reports
1233. post - 2013.09.12. 02:06:41 (Reply to post #1229 of Sbart.)
Of course it is a bad way of expressing a bonus.......It is incorrect!!!! If a skill is 200 and an item states it gives a 20% bonus then I expect to gain 40 skill points. If it only gives +20 points then why not simply state that?
Easily done, surely?
So as per my original post, this is either a bad translation, (which would not be unusual) or a mistake/bug, which is why I posted it here!!!
This is, after all, a mathematical based game.
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popularCruel01Male

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Re: Bug reports
1234. post - 2013.12.01. 16:10:45
Not sure if it's related to the merger, but the war ending rule is not working properly. War has started more than 3 days ago and we have double the victories, but the war is still going on.

Name of the hostile clan Victory/Defeat
Homless Beauties And Dorks Homless Beauties And Dorks 1044 / 519

Thanks,
Cruel.
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averageTrackur

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Re: Bug reports
1235. post - 2013.12.02. 14:54:02 (Reply to post #1234 of Cruel01.)
well since there was no reply to this... you need to have more than twice the amount of attacks after 3 days or only +100 after a week... you currently don't have twice he victories so it's not going to end... plus I don't think that as soon as you go 1 attack above double it will imediately end.. there must be some time to soak first.
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popularSbartMale

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Re: Bug reports
1236. post - 2013.12.02. 15:02:29 (Reply to post #1235 of Trackur.)
Quote: Trackur - 2013.12.02. 14:54:02
well since there was no reply to this... you need to have more than twice the amount of attacks after 3 days or only +100 after a week... you currently don't have twice he victories so it's not going to end... plus I don't think that as soon as you go 1 attack above double it will imediately end.. there must be some time to soak first.


At one point there was 2x the amount of wins. And in all wars I have seen (mainly agiainst the Crystal Clan), the War has ended as soon as one side had 2x the number of wins (as long as 3 days had passed). As in, if it was 999/500 and the first side won one duel, the War would end.

"IMPORTANT NOTICE: Capitulation is automatic, if you have at least 50 duels in a war and after a battle one of the following conditions occurs:
- war is in progress for at least 3 days and one party has won at least twice as many as the other"
Nothing about some time "to soak" or anything.
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averageTrackur

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Re: Bug reports
1237. post - 2013.12.02. 15:44:15
you could always give up.
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popularCruel01Male

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Re: Bug reports
1238. post - 2013.12.02. 15:54:25 (Reply to post #1237 of Trackur.)
You are funny Trackur

Despite all the fun we had with the war, when I made my post, we had 2x the victories, so it should have ended. But it seems you are also enjoying it. Don't worry, we will declare another in a couple of days

Cruel.
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averageardentFemale

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Re: Bug reports
1239. post - 2013.12.02. 16:07:03
Also, please fix the situation where you can't attack players 'cause they have 0 SE. As long as the players have enough HP to be attackable, energy harness will provide SE by its own. On the battlefield, in a war, you kill your adversary because he/she is a threat, not because you can loot the body post-mortem. It is logical enough so please fix it, or at least make it work while fighting a war!
it figures ....
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much likedMiklosMale
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Re: Bug reports
1240. post - 2013.12.02. 16:41:58 (Reply to post #1239 of ardent.)
I don't think there is a limitation of people who have 0 SE not attackable. The only limit we have is that if he was attacked in the past 5 minutes, or if he was attacked 5 times in the past 3 hours, you can't attack him.
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