Idézet: Miklos - 2011.06.08. 14:34:29
Regarding how the Tower of Power works:
As long as you NEVER possessed the highest level ToP, you get a bonus to building it. If you possess it - even only for one day - the building cost will be normal.
This rule was invented when on the primary servers some clans has reached a ToP level 400, and lesser clans had no chance to catch up with them. This rule does very little on a world where the ToP is level 2 or something like that, because the moment you build it, you will probably own it very soon.
If someone owns the ToP, it will lose 1 level every day. On your world, someone build up the ToP to a level, but did not care about upkeeping it, let it lose its levels day by day. So let's say, they built it to level 30, and it lost 1 level each day. When it went down to level 2, they get to the same level as your ToP. because at that moment they already possessed it for 28 days, in that case of tie of course you became "possessors".
Rest assured, when ToP of level 2 compete with each other, it's completely impossible to keep the building bonus, because you will possess it in an eyeblink. But as good news, building level 2 takes only a minimum amount of SE so it doesn't matter if you have building bonus or not. It would matter if you had to catch up with a level 400 ToP.
This is all clear and according to the description, but what is not is what happens when two clans have the same level of ToP and neither have ever had possesion of it (or had it for the same lenght of time). The old description said neither clan would gain the benefit/penalty, the new description simply doesn't say what will happen.
What happened on W2 was that one clan had the ToP for 28 days before it reached lvl 2, while two other clans each had a ToP level of 2 while neither had had possesion of the highest ToP. In this case it's aparently either random or the clan with the largest Soul-well, the most players, or some other unknown factor, that decides who gets possesion.