Hi, I have an important bug/exploit to announce.
I reached level 108 so I was able to use the permanent +5skill point from my 0% infection. Since Im using DD now, I went for it. My DD was at level 60 and I was expecting level 65, but after applying the effect, my DD is highlighted in yellow like usual, but I wasnt able to increase it anymore (so it stayed at 60).
So I give it a deep thought

, and I actually realized/found out, I was unknowingly exploiting a serious bug. Ive found out, that my DD shoudlve been at 55 before, not 60 (or even just 50? not really sure here), so the 0%infection boost actually boosted it to 60 correctly. The reason why I had my DD higher was because I was switching from EH, and due to AA Useful energies, I had EH at 60 - when I switched, my DD was automatically set to 60 as well. There is also possibility, that if some players actually used 0%infection boost to EH, they had 65 EH and switched to 65DD which gave them even bigger advantage.
Please look into it, fix it or make some statement. I think this is quite important.
Thanks, Wicked, World 2